Custom Immersive Virtual Reality Games to Promote Motor Skills, Functional Mobilityand Fitness in Ambulatory Youth with Cerebral Palsy: A Feasibility Study
| Sponsor: |
NA |
| Enrolling: |
Male and Female Patients |
| Study Length: |
1 Days |
| Clinic Visits: |
1 |
| IRB Number: |
AAAT5409 |
| Contact: |
Margaret E. O'Neil: 212-305-6991 / mo2675@cumc.columbia.edu |
Ambulatory youth with cerebral palsy (CP) aged 8-16 years old are invited to participate in a virtual reality (VR) game play session to learn about youth motivation and satisfaction with VR to promote fitness and mobility. The session will be approximately 2 hours and will be conducted in the Programs in Physical Therapy (PT) PACE Lab @ 617 W. 168th St., Third floor. If you are interested in learning more about this project please contact Dr. Maggie O'Neil in PT. email: mo2675@cumc.columbia.edu; Phone: (W): 212-305-6991; (C): 215-370-6958
This study is closed
Investigator
Margaret O'Neil, PT, PhD, MPH
| Does your child have cerebral palsy? |
Yes |
No |
| Is your child able to walk independently with or without a device? |
Yes |
No |
| Is your child between the ages of 8 - 16 years old? |
Yes |
No |
| Has your child had orthopedic or rhizotomy surgery in the past year? |
Yes |
No |
| Has your child had Botox injections in the past 6 months? |
Yes |
No |